HomeHome  DotAtionaryDotAtionary  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log inLog in  

Share | 
 

 Deafening Blast

View previous topic View next topic Go down 
AuthorMessage
TwistedFirestarter
DotAtionary Elder
avatar

Posts : 326
Join date : 2008-07-11
Age : 28
Location : Australia

PostSubject: Deafening Blast   Mon Sep 01, 2008 6:46 pm

Deafening Blast

Invoker unleashes a mighty sonic wave in front of him, dealing up to 280 damage to any enemy unit it collides with based on Exort. The sheer impact from the blast is enough to knock those enemy units back for a maximum of 1.75 seconds based on Quas, in addition to preventing their attacks for a further 1-4 seconds based on Wex.

Ability Type: Active Location Targeting
Hotkey: B
Elements Required: QWE
Casting Time: None
Base Ability: None

Duration: 0.5 + 0.5*(level of Wex) seconds (Attack Prevention) / 0.25*(level of Quas) (Knockback) Cooldown: 40 seconds
Mana Cost: 200
Casting Range: 1000
Area of Effect: 200 -> 250
Allowed Targets: Enemy unit
Effects: Damages enemies in the AoE for 40*(level of Exort), prevents attack, and knockback

Deafening Blast Knockback Duration
Level of Quas ... Deafening Blast Knockback Duration
1 ....................... 0.25 second
2 ....................... 0.5 second
3 ....................... 0.75 second
4 ....................... 1 second
5 ....................... 1.25 seconds
6 ....................... 1.5 seconds
7 ....................... 1.75 seconds

Deafening Blast Attack Prevention Duration
Level of Wex ... Deafening Blast Attack Prevention Duration
1 ..................... 1.0 second
2 ..................... 1.5 seconds
3 ..................... 2.0 seconds
4 ..................... 2.5 seconds
5 ..................... 3.0 seconds
6 ..................... 3.5 seconds
7 ..................... 4.0 seconds

Deafening Blast Damage
Level of Exort ... Deafening Blast Damage
1 ....................... 40
2 ....................... 80
3 ....................... 120
4 ....................... 160
5 ....................... 200
6 ....................... 240
7 ....................... 280


Notes:
- The arrangement of instances does not matter. Whether it be [QWE], [WEQ], [QEW], [EWQ], [EQW] or [QEW] you will invoke Deafening Blast.
- Each level in Exort increases the damage dealt while each level in Wex increases attack prevention duration and each level in Quas increases knockback duration.
- The area of Deafening Blast is in a cone; that is, the AoE is 200 near the Invoker's end, and 250 far from the Invoker's end.
- Deafening Blast's silence is different from normal Silence since it stops the target from attacking, not casting spells.
- This skill is not blocked by Linken's Sphere.
- This skill can't be purged.
- Deafening Blast deals Magical damage which is reduced by the target's Spell Resistance.
- Blocked by Spell Immunity.
- The Knockback cancels channeling spells.
Back to top Go down
View user profile
 
Deafening Blast
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Preferred Enemy + Gets Hot + Blast weapons
» Heroic Warriors - Rio Blast
» Questions about Force Blast
» A Blast from the Past [Hyde]
» Blast/slime element!

Permissions in this forum:You cannot reply to topics in this forum
DotAtionary :: DotAtionary :: D-
Jump to: