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 Lane

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TwistedFirestarter
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PostSubject: Lane   Sun Nov 16, 2008 8:46 am

A lane is any one of the three passages that start from the sentinel base and end at the scourge base or vise versa. Every 30 seconds, starting from the 2 minute mark, a group of 3 treants/ghouls and 1 necromancer/druid of the talon will spawn for either side in each lane. After 17 minutes, an additional creep will be spawned and every 16:30 minutes after until a maximum of 7 treants/ghouls is reached. Starting from 4:30 and following intervals of 3:30 minutes or every 7 creep waves, siege creeps will spawn (meat wagons and glaive throwers).

The three lanes are referred to as top, bottom (bot) and middle (mid). As each of their names suggest the lanes are positioned in the top left of the map (top lane), the middle (middle,’ mid’, lane) and the bottom right (bottom, ‘bot’, lane). Each lane has a total set of four towers, 2 for each side, which must be destroyed in succession in order to enter the scourge/sentinel base.

There are several game modes that can be used to manipulate the creep spawns in each lane:
-om
-np
-nb
-nm
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MighT-and-MagiC



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PostSubject: Re: Lane   Mon Nov 17, 2008 9:11 am

Did you realize that the right lane is now (6.57) IMBA.
Without creep blocking, the scourge creeps will reach the sentinel lv1 tower range.
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TwistedFirestarter
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PostSubject: Re: Lane   Mon Nov 17, 2008 9:27 am

Oh damn.

Hopefully that gets fixed =O

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KB
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Location : First you must go to the water. Search for the independent clauses. Find the oxidation number of CO2

PostSubject: Re: Lane   Mon Nov 17, 2008 7:23 pm

Hopefully 6.57c
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Trilf

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PostSubject: Re: Lane   Tue Nov 18, 2008 2:26 pm

You're explanation's are almost the same. I'm talking about the message you're giving me.
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