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 DotA 6.57

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PostSubject: DotA 6.57   Wed Nov 12, 2008 1:58 pm

6.57 RELEASED !!!!!!!!!!!!!!!

get it at www.get.dota.com

Changelogs 6.57
---------------------------------
* Changed how -sd hero selection works. The three heroes are now added as icons to select from your circle of power
* Lots of fixes and improvements to the translation capacity of the map
* Fixed a few Warcraft 1.20e specific bugs for Chinese community
* Some performance improvements (more coming in the near future)
* Your Circle of Power now has 6 inventory slots. The items it has are now abilities instead. You cannot pickup items that you don't own with Circle of Power
* Items drop on top of your Circle of Power if a unit is not there instead of making a big pile in the center

* Improved Shallow Grave cooldown
* Increased the bounty on Power Cogs a little bit
* Decreased Clockwerk's Intelligence gain slightly
* Increased Hookshot manacost from 125 to 150
* Scaled the cooldown on Eclipse from 140 seconds for all levels to 160/150/140 seconds
* Eclipse no longer continues after death, Beam interval is increased from 0.5 to 0.6 seconds
* Improved Windrunner cooldown
* Lowered Admiral Proudmoore's base Intelligence and intelligence gain
* Decreased X Marks The Spot duration
* Added manacost to manual return ability of X Marks The Spot
* Increased Ghost Ship's manacost
* Lowered Omniknight's base movement speed by 5
* Increased Rhasta's base strength
* Improved AOE on Fervor
* Improved Dark Seer's cast animation point
* Increased length of Wall of Replica slightly
* Lowered bonus damage per second on early levels of Geostrike
* Tweaks to Shackleshot angle and area check mechanism
* Slightly improved Shackleshot duration and cd
* Improved Mass Serpent Wards' cooldown
* Reduced Haunt Illusions' damage from 50% to 40%
* Haunt now has a 1 second delay during which they fade in before the images start attacking the targets
* Improved Thunder Clap AOE
* Improve Primal Split's manacost and cooldown scaling per level
* Improved Life Break
* Improved Slardar's Cast Point
* Increased Command Aura's AOE
* Reworked Voodoo Restoration stats
* Minor improvements to Glyph of Fortification
* Courier now costs 200 gold
* Improved Eidolons damage type progression
* Lowered Lycan's Wolves Hitpoints
* Lowered base armor on Lycan and his wolves by 2
* Increased Empowering Haste's AOE
* Improved Aphotic Shield's life from 100/125/150/175 to 110/140/170/200
* Increased Kelen's Dagger cooldown from 15 to 18

* Circle of Power is now selected for each player at the start of the game
* Added disablehelp for X Marks the Spot
* Fixed some issues with the tree layout near the center scourge neutral camp
* Slight adjustment of top scourge tower position
* Your Circle of Power is more visible than your allies'
* Undid the previous minimap change due to concerns from different leagues
* Tweaked the bash values on Roshan
* Moved Glyph of Fortification from an item to an ability on your Circle of Power to prevent some abuses possible by the enemy
* Added Disablehelp for Keeper of the Light's Recall
* Added new hero sounds to -quote (Ogre Magi, Techies, Blademaster, Panda) and it now also tells you which number it played if u randomed with it
* Changed Windrunner's soundset

* Adjusted neutral pullability area for the Scourge ancients a bit
* Fixed camera movement issues when multiple Meepos respawn with Aegis of Immortal
* Fixed scoreboard consumables count
* Fixed static field doing a small amount more than what the tooltip says
* Fixed BKB being droppable after use when it's duration is decreasing
* Fixed the text display in -sc
* Fixed a bug with Phase Boots and Puck's Phase
* Fixed Phase Boots triggering Last Word
* Fixed some issues with the creep pathing on the bottom Sentinel wave
* Fixed a bug in Death Match that allows you to rebuy the same hero again
* Fixed Observer Board not showing up from a reloaded game in -cm
* Fixed hero respawn issues in regular dm (not dmap or dmar)
* Fixed Dust of Appearance tooltip not showing cooldown
* Fixed an old issue with dropping items away from you while under Berserker's Call pull
* Prevented Flying Courier from using dust of appearance
* Fixed an issue with Dawn Tavern being disabled when repicking in normal mode
* Fixed the RD spot not being marked as unexplored for scourge players after the draft phase
* Fixed a rare bug with Psionic Trap count limit not being enforced
* Fixed a test game only bug that caused the tower deaths to not register properly in single player
* Fixed a bug with Aegis of Immortal not setting proper mana on Meepo clones
* Fixed some performance related bugs with Admiral Proudmoore
* Fixed a bug with Power Treads and Essence Aura
* Fixed some minor bugs with the manabase on Primal Split's level 1 and 2 Earth
* Fixed Sange sell cost
* Fixed some minor issues with Phase Boots
* Fixed Kelen's Dagger being undroppable for the same old cooldown values
* Fixed Windrunner not appearing in -sd or -ai
* Fixed a Drop Items bug with courier and Aegis of Immortal
* Fixed a bug in some game modes where Kelen's Dagger had a small chance to not register properly and get disabled on incoming damage
* Fixed some rare bugs with the combination of Dispersion and Starfall
* Fixed some group selection inconsistencies with Primal Split units
* Fixed Windrunner to not cancel your movement command
* Fixed Phase Boots from canceling Curse of the Silent
* Fixed a bug with X Marks The Spot and Primal Split
* Fixed some issues with super creeps (in -sc) getting stuck
* Fixed Shackleshot and Nature's Guise to work on Sprout trees
* Fixed a recent bug with the -courier command
* Fixed Torrent buff icon
* Added -cm to -gameinfo
* Fixed being able to buy from secret shop from the area above Roshan
* Fixed some group selection priority issues with Circle of Power and the shops.

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PostSubject: Re: DotA 6.57   Wed Nov 12, 2008 4:27 pm

Quote:
Increased the bounty on Power Cogs a little bit

???

Mmmmm looks like Ice Frog has finally gotten the sense knocked into him. Buffs on the needy and nerfs on clockwerk the greedy.


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Last edited by TwistedFirestarter on Thu Nov 13, 2008 7:19 am; edited 2 times in total (Reason for editing : Coz DotA can be dl now!!~!)
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PostSubject: Re: DotA 6.57   Wed Nov 12, 2008 5:33 pm

YES!!!!!


A nerf again!!!!!

Kunkka guides will be updated again!

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PostSubject: Re: DotA 6.57   Wed Nov 12, 2008 6:36 pm

What a buff and nerf changelogs lol
No really changes though. Imo

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PostSubject: Re: DotA 6.57   Wed Nov 12, 2008 8:37 pm

YEAH!

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PostSubject: Re: DotA 6.57   Wed Nov 12, 2008 10:05 pm

Urgh unable to download it yet ><

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PostSubject: Re: DotA 6.57   Thu Nov 13, 2008 7:21 am

@Admin: The getdota link you posted is wrong. It should be www.getdota.com (No dot inbetween get and dota :S)

@Topic: You can dl the new dota map now! cheers


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PostSubject: Re: DotA 6.57   Sat Nov 15, 2008 8:45 pm

Not played this one this day.

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PostSubject: Re: DotA 6.57   Sat Nov 15, 2008 8:50 pm

Oh, and 6.57b has been released as well.
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